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Tag Archives: release

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TimberWolf Moves to Rust

Development, Game EnginesBy Alexander BarberJanuary 27, 2019Leave a comment

Yesterday (January 26, 2019) I pushed versions 0.1.0 and 0.2.0 of TimberWolf to GitHub. Neither of these are true releases, and they are both not production (or even development) ready, but they are significant in that they represent the move from C++ to the Rust programming language. TimberWolf 0.1.0: The C++ Update This release represents…

HyperTrace 2.0 Release Notes

Development, Mobile AppsBy Alexander BarberAugust 31, 2018Leave a comment

This morning, HyperTrace 2.0 and HyperTrace Pro 2.0.1 were released. As usual, you can learn more about these apps by visiting their page. Executive Summary This is a major update for the app, including an overhauled UX design, performance improvements, a ton of feature additions, and some bug fixes. Overall, this update brings the app…

Our First Mobile App – HyperTrace Released

Development, Mobile AppsBy Alexander BarberJuly 19, 2018Leave a comment

Our first mobile app, called HyperTrace, has finally been released! It’s available on Google Play as both a free and ad-free paid version. More details are available here: https://dangerzonegames.com/apps/hypertrace/.

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